Searched refs:passthrough (Results 1 – 25 of 48) sorted by relevance
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/hardware/interfaces/graphics/composer/2.2/utils/passthrough/ |
D | Android.bp | 2 name: "android.hardware.graphics.composer@2.2-passthrough", 6 "android.hardware.graphics.composer@2.1-passthrough", 10 "android.hardware.graphics.composer@2.1-passthrough",
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/hardware/interfaces/health/2.1/default/ |
D | service.cpp | 30 sp<IHealth> passthrough = in main() local 32 CHECK(passthrough != nullptr) in main() 35 sp<BinderHealth> binder = new BinderHealth(gInstanceName, passthrough); in main()
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/hardware/interfaces/graphics/mapper/2.1/utils/passthrough/include/mapper-passthrough/2.1/ |
D | GrallocLoader.h | 33 namespace passthrough { 35 class GrallocLoader : public V2_0::passthrough::GrallocLoader { 69 auto mapper = std::make_unique<V2_0::passthrough::GrallocMapper<hal::Mapper>>(); in createMapper()
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D | Gralloc0Hal.h | 26 namespace passthrough { 35 class Gralloc0HalImpl : public V2_0::passthrough::detail::Gralloc0HalImpl<Hal> { 85 using BaseType2_0 = V2_0::passthrough::detail::Gralloc0HalImpl<Hal>;
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D | Gralloc1Hal.h | 27 namespace passthrough { 37 class Gralloc1HalImpl : public V2_0::passthrough::detail::Gralloc1HalImpl<Hal> { 179 using BaseType2_0 = V2_0::passthrough::detail::Gralloc1HalImpl<Hal>;
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/hardware/interfaces/graphics/composer/2.3/utils/passthrough/ |
D | Android.bp | 18 name: "android.hardware.graphics.composer@2.3-passthrough", 22 "android.hardware.graphics.composer@2.2-passthrough", 26 "android.hardware.graphics.composer@2.2-passthrough",
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/hardware/interfaces/graphics/mapper/2.1/utils/passthrough/ |
D | Android.bp | 17 name: "android.hardware.graphics.mapper@2.1-passthrough", 29 "android.hardware.graphics.mapper@2.0-passthrough", 33 "android.hardware.graphics.mapper@2.0-passthrough",
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/hardware/interfaces/graphics/allocator/2.0/default/ |
D | Android.bp | 6 srcs: ["passthrough.cpp"], 8 "android.hardware.graphics.allocator@2.0-passthrough",
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D | passthrough.cpp | 21 using android::hardware::graphics::allocator::V2_0::passthrough::GrallocLoader;
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/hardware/interfaces/health/1.0/default/ |
D | README.md | 9 passthrough implementations on the device, so there is no need to write 31 1. Install the proper passthrough implemetation. 43 1. Define your passthrough implementation. Example (replace `<device>`
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/hardware/interfaces/graphics/composer/2.1/default/ |
D | Android.bp | 6 srcs: ["passthrough.cpp"], 8 "android.hardware.graphics.composer@2.1-passthrough",
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D | passthrough.cpp | 21 using android::hardware::graphics::composer::V2_1::passthrough::HwcLoader;
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/hardware/interfaces/graphics/composer/2.3/utils/passthrough/include/composer-passthrough/2.3/ |
D | HwcLoader.h | 33 namespace passthrough { 35 class HwcLoader : public V2_2::passthrough::HwcLoader {
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/hardware/interfaces/graphics/composer/2.2/utils/passthrough/include/composer-passthrough/2.2/ |
D | HwcLoader.h | 33 namespace passthrough { 35 class HwcLoader : public V2_1::passthrough::HwcLoader {
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/hardware/interfaces/graphics/mapper/2.1/default/ |
D | Android.bp | 21 srcs: ["passthrough.cpp"], 23 "android.hardware.graphics.mapper@2.1-passthrough",
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D | passthrough.cpp | 20 using android::hardware::graphics::mapper::V2_1::passthrough::GrallocLoader;
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/hardware/interfaces/graphics/mapper/2.0/default/ |
D | Android.bp | 21 srcs: ["passthrough.cpp"], 23 "android.hardware.graphics.mapper@2.0-passthrough"
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D | passthrough.cpp | 20 using android::hardware::graphics::mapper::V2_0::passthrough::GrallocLoader;
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/hardware/interfaces/health/2.0/default/ |
D | Android.bp | 26 // service or passthrough HAL link to this library. 44 // Default passthrough implementation for recovery. Vendors can implement
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/hardware/interfaces/graphics/composer/2.1/utils/passthrough/ |
D | Android.bp | 2 name: "android.hardware.graphics.composer@2.1-passthrough",
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/hardware/interfaces/health/2.1/ |
D | README.md | 4 passthrough implementations on the device, so there is no need to write 20 1. Install the proper passthrough implemetation. 25 # Install default passthrough implementation to vendor. 28 # For non-A/B devices, install default passthrough implementation to recovery. 108 # Install the passthrough implementation to vendor. 111 # For non-A/B devices, also install the passthrough implementation to recovery.
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/hardware/interfaces/graphics/allocator/2.0/utils/passthrough/include/allocator-passthrough/2.0/ |
D | Gralloc0Hal.h | 35 namespace passthrough { 41 using mapper::V2_0::passthrough::grallocDecodeBufferDescriptor;
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/hardware/interfaces/graphics/composer/2.2/default/ |
D | service.cpp | 25 using android::hardware::graphics::composer::V2_2::passthrough::HwcLoader;
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/hardware/interfaces/graphics/allocator/2.0/utils/passthrough/ |
D | Android.bp | 2 name: "android.hardware.graphics.allocator@2.0-passthrough",
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/hardware/interfaces/graphics/composer/2.3/default/ |
D | service.cpp | 25 using android::hardware::graphics::composer::V2_3::passthrough::HwcLoader;
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