Searched refs:solid_fill_layer_ (Results 1 – 12 of 12) sorted by relevance
421 layer_stack_.layers.push_back(solid_fill_layer_); in BuildLayerStack()1498 if (solid_fill_layer_ == NULL) { in BuildLayerStack()1500 solid_fill_layer_ = new Layer(); in BuildLayerStack()1501 solid_fill_layer_->input_buffer = new LayerBuffer(); in BuildLayerStack()1506 LayerBuffer *layer_buffer = solid_fill_layer_->input_buffer; in BuildLayerStack()1517 solid_fill_layer_->composition = kCompositionGPU; in BuildLayerStack()1518 solid_fill_layer_->src_rect = rect; in BuildLayerStack()1519 solid_fill_layer_->dst_rect = rect; in BuildLayerStack()1521 solid_fill_layer_->blending = kBlendingPremultiplied; in BuildLayerStack()1522 solid_fill_layer_->solid_fill_color = solid_fill_color_; in BuildLayerStack()[all …]
262 Layer *solid_fill_layer_ = NULL; variable
601 layer_stack_.layers.push_back(solid_fill_layer_); in BuildLayerStack()1701 if (solid_fill_layer_ == NULL) { in BuildLayerStack()1703 solid_fill_layer_ = new Layer(); in BuildLayerStack()1708 LayerBuffer *layer_buffer = &solid_fill_layer_->input_buffer; in BuildLayerStack()1721 solid_fill_layer_->composition = kCompositionGPU; in BuildLayerStack()1722 solid_fill_layer_->src_rect = rect; in BuildLayerStack()1723 solid_fill_layer_->dst_rect = rect; in BuildLayerStack()1725 solid_fill_layer_->blending = kBlendingPremultiplied; in BuildLayerStack()1726 solid_fill_layer_->solid_fill_color = solid_fill_color_; in BuildLayerStack()1727 solid_fill_layer_->frame_rate = 60; in BuildLayerStack()[all …]
280 Layer *solid_fill_layer_ = NULL; variable
595 layer_stack_.layers.push_back(solid_fill_layer_); in BuildLayerStack()1722 if (solid_fill_layer_ == NULL) { in BuildLayerStack()1724 solid_fill_layer_ = new Layer(); in BuildLayerStack()1729 LayerBuffer *layer_buffer = &solid_fill_layer_->input_buffer; in BuildLayerStack()1742 solid_fill_layer_->composition = kCompositionGPU; in BuildLayerStack()1743 solid_fill_layer_->src_rect = rect; in BuildLayerStack()1744 solid_fill_layer_->dst_rect = rect; in BuildLayerStack()1746 solid_fill_layer_->blending = kBlendingPremultiplied; in BuildLayerStack()1747 solid_fill_layer_->solid_fill_color = solid_fill_color_; in BuildLayerStack()1748 solid_fill_layer_->frame_rate = 60; in BuildLayerStack()[all …]
284 Layer *solid_fill_layer_ = NULL; variable
814 layer_stack_.layers.push_back(solid_fill_layer_); in BuildSolidFillStack()1992 if (solid_fill_layer_ == NULL) { in SolidFillPrepare()1994 solid_fill_layer_ = new Layer(); in SolidFillPrepare()1999 LayerBuffer *layer_buffer = &solid_fill_layer_->input_buffer; in SolidFillPrepare()2007 solid_fill_layer_->composition = kCompositionGPU; in SolidFillPrepare()2008 solid_fill_layer_->src_rect = solid_fill_rect_; in SolidFillPrepare()2009 solid_fill_layer_->dst_rect = solid_fill_rect_; in SolidFillPrepare()2011 solid_fill_layer_->blending = kBlendingPremultiplied; in SolidFillPrepare()2012 solid_fill_layer_->solid_fill_color = 0; in SolidFillPrepare()2013 solid_fill_layer_->solid_fill_info.bit_depth = solid_fill_color_.bit_depth; in SolidFillPrepare()[all …]
409 Layer *solid_fill_layer_ = NULL; variable
860 layer_stack_.layers.push_back(solid_fill_layer_); in BuildSolidFillStack()2159 if (solid_fill_layer_ == NULL) { in SolidFillPrepare()2161 solid_fill_layer_ = new Layer(); in SolidFillPrepare()2166 LayerBuffer *layer_buffer = &solid_fill_layer_->input_buffer; in SolidFillPrepare()2174 solid_fill_layer_->composition = kCompositionGPU; in SolidFillPrepare()2175 solid_fill_layer_->src_rect = solid_fill_rect_; in SolidFillPrepare()2176 solid_fill_layer_->dst_rect = solid_fill_rect_; in SolidFillPrepare()2178 solid_fill_layer_->blending = kBlendingPremultiplied; in SolidFillPrepare()2179 solid_fill_layer_->solid_fill_color = 0; in SolidFillPrepare()2180 solid_fill_layer_->solid_fill_info.bit_depth = solid_fill_color_.bit_depth; in SolidFillPrepare()[all …]
458 Layer *solid_fill_layer_ = NULL; variable
637 layer_stack_.layers.push_back(solid_fill_layer_); in BuildLayerStack()1817 if (solid_fill_layer_ == NULL) { in BuildLayerStack()1819 solid_fill_layer_ = new Layer(); in BuildLayerStack()1824 LayerBuffer *layer_buffer = &solid_fill_layer_->input_buffer; in BuildLayerStack()1837 solid_fill_layer_->composition = kCompositionGPU; in BuildLayerStack()1838 solid_fill_layer_->src_rect = rect; in BuildLayerStack()1839 solid_fill_layer_->dst_rect = rect; in BuildLayerStack()1841 solid_fill_layer_->blending = kBlendingPremultiplied; in BuildLayerStack()1842 solid_fill_layer_->solid_fill_color = solid_fill_color_; in BuildLayerStack()1843 solid_fill_layer_->frame_rate = 60; in BuildLayerStack()[all …]
291 Layer *solid_fill_layer_ = NULL; variable