Searched refs:uniform (Results 1 – 15 of 15) sorted by relevance
24 "layout(binding = 0) uniform samplerExternalOES externalTexture; \n"25 "layout(binding = 1) uniform sampler3D tonemapper; \n"26 "layout(binding = 2) uniform sampler2D xform; \n"27 "layout(location = 3) uniform vec2 tSO; \n"29 "layout(location = 4) uniform vec2 xSO; \n"
24 …"layout(binding = 0) uniform samplerExternalOES externalTexture; …25 …"layout(binding = 1) uniform sampler3D tonemapper; …26 …"layout(binding = 2) uniform sampler2D xform; …27 …"layout(location = 3) uniform vec2 tSO; …29 …"layout(location = 4) uniform vec2 xSO; …
65 uint32_t uniform; member
30 * dialing number, zero or more service category(s), zero or more emergency uniform resource35 * network code, emergency service categories, and emergency uniform resource names from all
130 * does not support the emergency service category or emergency uniform resource names, the
78 * emergency uniform resource names, mobile country code (mcc), mobile network country (mnc) and87 * emergency uniform resource names (URN), field 'urns' must be provided, otherwise field 'urns'
492 * buffer is used as as an OpenGL shader storage or uniform