Searched refs:BUTTONS_ANIMATION_MASK (Results 1 – 3 of 3) sorted by relevance
29 int BUTTONS_ANIMATION_MASK = 0b11000; field
431 switch (updateType & BUTTONS_ANIMATION_MASK) { in updateFab()
77 if ((updateType & FabContainer.BUTTONS_ANIMATION_MASK) != 0) { in updateFab()