Searched refs:FAB_ANIMATION_MASK (Results 1 – 3 of 3) sorted by relevance
15 int FAB_ANIMATION_MASK = 0b11; field
415 switch (updateType & FAB_ANIMATION_MASK) { in updateFab()
71 if ((updateType & FabContainer.FAB_ANIMATION_MASK) != 0) { in updateFab()