Searched refs:FULL_CIRCLE (Results 1 – 1 of 1) sorted by relevance
65 private static final int FULL_CIRCLE = 360; field in ProgressDrawable67 private static final int CORRECTION_ANGLE = FULL_CIRCLE - MAX_SWEEP;113 float sweepAngle = FULL_CIRCLE; in draw()136 level * (1.0f / MAX_LEVEL) * 2 * FULL_CIRCLE + STARTING_ANGLE + correctionAngle, in draw()