Searched refs:GRAVITY (Results 1 – 2 of 2) sorted by relevance
431 private static final float GRAVITY = 2000.0f; field in OverScroller.SplineOverScroller522 return velocity > 0 ? -GRAVITY : GRAVITY; in getDeceleration()
583 private static final float GRAVITY = 2000.0f; field in OverScroller.SplineOverScroller660 return velocity > 0 ? -GRAVITY : GRAVITY; in getDeceleration()