Searched refs:NinePatchTexture (Results 1 – 4 of 4) sorted by relevance
25 import com.android.gallery3d.glrenderer.NinePatchTexture;34 private final NinePatchTexture mFramePressed;35 private final NinePatchTexture mFrameSelected;42 mFramePressed = new NinePatchTexture(context, R.drawable.grid_pressed); in AbstractSlotRenderer()43 mFrameSelected = new NinePatchTexture(context, R.drawable.grid_selected); in AbstractSlotRenderer()
24 import com.android.gallery3d.glrenderer.NinePatchTexture;40 private NinePatchTexture mScrollBarTexture;46 mScrollBarTexture = new NinePatchTexture( in ScrollBarView()
25 import com.android.gallery3d.glrenderer.NinePatchTexture;37 private final NinePatchTexture mPanel;74 mPanel = new NinePatchTexture(context, R.drawable.panel_undo_holo); in UndoBarView()
35 public class NinePatchTexture extends ResourceTexture { class42 public NinePatchTexture(Context context, int resId) { in NinePatchTexture() method in NinePatchTexture206 public NinePatchInstance(NinePatchTexture tex, int width, int height) { in NinePatchInstance()409 public void draw(GLCanvas canvas, NinePatchTexture tex, int x, int y) { in draw()