Searched refs:PULL_DOWN_SHADE (Results 1 – 1 of 1) sorted by relevance
56 private static final int PULL_DOWN_SHADE = 2; field in ModeTransitionView120 if (mAnimationType == PULL_UP_SHADE || mAnimationType == PULL_DOWN_SHADE) { in updateShade()158 } else if (mAnimationType == PULL_DOWN_SHADE) { in setScrollDistance()178 } else if (mAnimationType == PULL_UP_SHADE || mAnimationType == PULL_DOWN_SHADE) { in onDraw()316 } else if (mScrollTrend <= 0 && mAnimationType == PULL_DOWN_SHADE) { in snap()322 } else if (mScrollTrend > 0 && mAnimationType == PULL_DOWN_SHADE) { in snap()342 if (mAnimationType == PULL_UP_SHADE || mAnimationType == PULL_DOWN_SHADE) { in snapShadeTo()404 prepareShadeAnimation(PULL_DOWN_SHADE, shadeColorId, modeIconResourceId, listener); in prepareToPullDownShade()