Searched refs:ProximityType (Results 1 – 8 of 8) sorted by relevance
109 ProximityType getProximityTypeG(const DicNode *const dicNode, const int childCodePoint) const { in getProximityTypeG()110 ProximityType proximityType = UNRELATED_CHAR; in getProximityTypeG()
193 const ProximityType proximityType = TRAVERSAL->getProximityType( in expandCurrentDicNodes()368 const ProximityType matchedId1 = traverseSession->getProximityInfoState(0) in processDicNodeAsTransposition()381 const ProximityType matchedId2 = traverseSession->getProximityInfoState(0) in processDicNodeAsTransposition()
139 AK_FORCE_INLINE ProximityType getProximityType( in getProximityType()176 const ProximityType proximityType = in isPossibleOmissionChildNode()
151 ProximityType getProximityType(const int index, const int codePoint,154 ProximityType getProximityTypeG(const int index, const int codePoint) const;
200 ProximityType ProximityInfoState::getProximityType(const int index, const int codePoint, in getProximityType()254 ProximityType ProximityInfoState::getProximityTypeG(const int index, const int codePoint) const { in getProximityTypeG()
125 static AK_FORCE_INLINE bool isMatchOrProximityChar(const ProximityType type) { in isMatchOrProximityChar()
42 virtual ProximityType getProximityType(const DicTraverseSession *const traverseSession,
311 } ProximityType; typedef