Searched refs:REPEAT_STATUS (Results 1 – 3 of 3) sorted by relevance
35 static final byte REPEAT_STATUS = 0x02; field in PlayerApplicationSettings127 if (attribId == REPEAT_STATUS) { in mapAttribIdValtoAvrcpPlayerSetting()153 if (mSetting == REPEAT_STATUS) { in mapAvrcpPlayerSettingstoBTattribVal()
153 PlayerApplicationSettings.REPEAT_STATUS)); in setCurrentPlayerApplicationSettings()227 PlayerApplicationSettings.REPEAT_STATUS)) { in updateAvailableActions()
696 new byte[]{PlayerApplicationSettings.REPEAT_STATUS}, new byte[]{ in setRepeat()698 PlayerApplicationSettings.REPEAT_STATUS, repeatMode)}); in setRepeat()