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Searched refs:STATE_DECODE_FAIL (Results 1 – 3 of 3) sorted by relevance

/packages/apps/Gallery2/src/com/android/gallery3d/ui/
DTileImageView.java72 private static final int STATE_DECODE_FAIL = 0x10; field in TileImageView
507 tile.mTileState = decodeComplete ? STATE_DECODED : STATE_DECODE_FAIL; in decodeTile()
606 } else if (tile.mTileState != STATE_DECODE_FAIL){ in drawTile()
/packages/apps/Gallery2/src/com/android/photos/views/
DTiledImageRenderer.java66 private static final int STATE_DECODE_FAIL = 0x10; field in TiledImageRenderer
510 tile.mTileState = decodeComplete ? STATE_DECODED : STATE_DECODE_FAIL; in decodeTile()
613 } else if (tile.mTileState != STATE_DECODE_FAIL){ in drawTile()
/packages/apps/WallpaperPicker/src/com/android/photos/views/
DTiledImageRenderer.java66 private static final int STATE_DECODE_FAIL = 0x10; field in TiledImageRenderer
510 tile.mTileState = decodeComplete ? STATE_DECODED : STATE_DECODE_FAIL; in decodeTile()
613 } else if (tile.mTileState != STATE_DECODE_FAIL){ in drawTile()