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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
DNinePatchTexture.java368 int colorIdx = row * (nx - 1) + col; in prepareVertexData() local
369 if (isForward) colorIdx--; in prepareVertexData()
370 if (color[colorIdx] == NinePatchChunk.TRANSPARENT_COLOR) { in prepareVertexData()