Home
last modified time | relevance | path

Searched refs:divU (Results 1 – 1 of 1) sorted by relevance

/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
DNinePatchTexture.java222 float divU[] = new float[4]; in NinePatchInstance() local
225 int nx = stretch(divX, divU, chunk.mDivX, tex.getWidth(), width); in NinePatchInstance()
228 prepareVertexData(divX, divY, divU, divV, nx, ny, chunk.mColor); in NinePatchInstance()