Searched refs:getPointAngle (Results 1 – 2 of 2) sorted by relevance
563 /* static */ float ProximityInfoStateUtils::getPointAngle( in getPointAngle() function in latinime::ProximityInfoStateUtils634 const float currentAngle = getPointAngle(sampledInputXs, sampledInputYs, i); in updateAlignPointProbabilities()764 sstream << "Angle: "<< getPointAngle(sampledInputXs, sampledInputYs, i) << ", \n"; in updateAlignPointProbabilities()
143 static float getPointAngle(const std::vector<int> *const sampledInputXs,