Searched refs:getPointsAngle (Results 1 – 2 of 2) sorted by relevance
145 static float getPointsAngle(const std::vector<int> *const sampledInputXs,
579 /* static */ float ProximityInfoStateUtils::getPointsAngle( in getPointsAngle() function in latinime::ProximityInfoStateUtils688 const float prevAngle = getPointsAngle(sampledInputXs, sampledInputYs, i, i - 2, i - 3); in updateAlignPointProbabilities()