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/packages/services/Car/evs/app/
DRenderTopView.cpp328 GLint locProj = glGetUniformLocation(mPgmAssets.projectedTexture, "projectionMat"); in renderCameraOntoGroundPlane() local
329 glUniformMatrix4fv(locProj, 1, false, projectionMatix.asArray()); in renderCameraOntoGroundPlane()