Searched refs:mSysUiProgress (Results 1 – 1 of 1) sorted by relevance
61 return scrim.mSysUiProgress;117 private float mSysUiProgress = 1; field in WorkspaceAndHotseatScrim158 if (mSysUiProgress <= 0) { in draw()244 if (progress != mSysUiProgress) { in setSysUiProgress()245 mSysUiProgress = progress; in setSysUiProgress()258 float factor = mSysUiProgress * mSysUiAnimMultiplier; in reapplySysUiAlphaNoInvalidate()