Searched refs:minVelocityPxPerSecond (Results 1 – 2 of 2) sorted by relevance
40 private float minVelocityPxPerSecond; field in FlingAnimationUtils49 minVelocityPxPerSecond = in FlingAnimationUtils()131 } else if (velAbs >= minVelocityPxPerSecond) { in getProperties()207 } else if (velAbs >= minVelocityPxPerSecond) { in getDismissingProperties()236 (velocity - minVelocityPxPerSecond) / (highVelocityPxPerSecond - minVelocityPxPerSecond); in calculateLinearOutFasterInY2()243 return minVelocityPxPerSecond; in getMinVelocityPxPerSecond()
337 float minVelocityPxPerSecond = flingAnimationUtils.getMinVelocityPxPerSecond(); in getFlingTarget() local339 minVelocityPxPerSecond *= REJECT_FLING_THRESHOLD_MODIFIER; in getFlingTarget()341 if (!flingEnabled || Math.abs(vectorVel) < minVelocityPxPerSecond) { in getFlingTarget()