Searched refs:numToAdd (Results 1 – 2 of 2) sorted by relevance
340 unsigned EvsV4lCamera::increaseAvailableFrames_Locked(unsigned numToAdd) { in increaseAvailableFrames_Locked() argument347 while (added < numToAdd) { in increaseAvailableFrames_Locked()
63 unsigned increaseAvailableFrames_Locked(unsigned numToAdd);