Searched refs:pntCount (Results 1 – 1 of 1) sorted by relevance
333 int pntCount = 0; in prepareVertexData() local338 int xIndex = (pntCount++) << 1; in prepareVertexData()384 int size = (pntCount * 2) * (Float.SIZE / Byte.SIZE); in prepareVertexData()389 mXyBuffer.put(xy, 0, pntCount * 2).position(0); in prepareVertexData()390 mUvBuffer.put(uv, 0, pntCount * 2).position(0); in prepareVertexData()