Searched refs:projectionY (Results 1 – 1 of 1) sorted by relevance
111 float projectionY; in pointToLineSegSquaredDistanceFloat() local114 projectionY = y1; in pointToLineSegSquaredDistanceFloat()117 projectionY = y2; in pointToLineSegSquaredDistanceFloat()120 projectionY = y1 + projectionLengthSqr * ray2y; in pointToLineSegSquaredDistanceFloat()122 return getSquaredDistanceFloat(x, y, projectionX, projectionY); in pointToLineSegSquaredDistanceFloat()