Searched refs:startR (Results 1 – 2 of 2) sorted by relevance
339 float startR = startRect.width() / 2f;340 float startControl = startR - startR * mRadiusRatio;357 float r = (1 - progress) * startR + progress * endR;
327 int startR = (startInt >> 16) & 0xff; in evaluateColorChange() local338 | (int) ((startR + (int) (fraction * (endR - startR))) << 16) in evaluateColorChange()