Searched refs:systemDndStartPoint (Results 1 – 4 of 4) sorted by relevance
164 if (mOptions.systemDndStartPoint != null) { in startDrag()165 mMotionDownX = mOptions.systemDndStartPoint.x; in startDrag()166 mMotionDownY = mOptions.systemDndStartPoint.y; in startDrag()
32 public Point systemDndStartPoint = null; field in DragOptions
94 if (options.systemDndStartPoint != null) { in create()
122 options.systemDndStartPoint = downPos; in onDragStart()