Searched refs:totalDegrees (Results 1 – 1 of 1) sorted by relevance
306 int totalDegrees = CLOSE_ICON_DEFAULT_DEGREES - SECOND_LEVEL_START_DEGREES; in rotateWheel() local309 if (mCurrentLevel == 0) totalDegrees = -totalDegrees; in rotateWheel()318 int expectedAngle = startAngle + (totalDegrees * elapsedTime / ANIMATION_TIME); in rotateWheel()