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/sdk/
Dchanges.txt13 * the location of the SDK can now be set through the ANDROID_HOME
16 Both separate test projects and self-contained app+test projects now work.
17 * Aidl files from library projects are now in the import list.
34 * Lint now checks Java code, and checks which previously performed
118 * resource compilation and packaging now properly use dependency to only
122 * PNG files that are optimized during resource packaging are now cached
130 - The AVD manager and emulator can now use system images compiled for ARM v7 and
137 - The tools now automatically generate Java Programming Language
143 - Ant build rules will now check the Ant version and fail if it's older than 1.8
146 - SDK Manager now suggests to install missing base platform for add-ons.
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DREADME.txt21 It's now located in tools/base/lint.
/sdk/apps/SdkController/src/com/android/tools/sdkcontroller/handlers/
DSensorChannel.java585 long now = SystemClock.elapsedRealtime(); in onSensorChanged() local
589 deltaMs = now - mLastUpdateTS; in onSensorChanged()
620 mLastUpdateTS = now; in onSensorChanged()
625 long uiDeltaMs = now - mLastDisplayTS; in onSensorChanged()
631 mLastDisplayTS = now; in onSensorChanged()
650 long processingTimeMs = now2 - now; in onSensorChanged()
/sdk/docs/
Dhowto_use_cupcake_sdk.txt137 There is now a "New XML File" wizard that lets you create skeleton XML resource
205 One major change with the emulator is that now you must pre-create an "Android
231 these operations. For right now, please use the command line interface.
Dhowto_build_SDK.txt113 Full Windows SDK builds are now only supported on Linux -- most of the
/sdk/templates/docs/
Djquery-1.8.0.min.js2now()}function cU(a,b){p.each(b,function(b,c){var d=(cS[b]||[]).concat(cS["*"]),e=0,f=d.length;for…