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Searched refs:FirewallRule (Results 1 – 6 of 6) sorted by relevance

/system/netd/server/
DFirewallController.h34 enum FirewallRule { ALLOW = INetd::FIREWALL_RULE_ALLOW, DENY = INetd::FIREWALL_RULE_DENY }; enum
68 int setInterfaceRule(const char*, FirewallRule);
70 int setUidRule(ChildChain, int, FirewallRule);
DTrafficController.h96 int changeUidOwnerRule(ChildChain chain, const uid_t uid, FirewallRule rule, FirewallType type);
103 netdutils::Status updateOwnerMapEntry(UidOwnerMatchType match, uid_t uid, FirewallRule rule,
DFirewallController.cpp180 int FirewallController::setInterfaceRule(const char* iface, FirewallRule rule) { in setInterfaceRule()
229 int FirewallController::setUidRule(ChildChain chain, int uid, FirewallRule rule) { in setUidRule()
DTrafficController.cpp521 Status TrafficController::updateOwnerMapEntry(UidOwnerMatchType match, uid_t uid, FirewallRule rule, in updateOwnerMapEntry()
617 int TrafficController::changeUidOwnerRule(ChildChain chain, uid_t uid, FirewallRule rule, in changeUidOwnerRule()
DNetdNativeService.h266 static FirewallRule parseRule(int32_t firewallRule);
DNetdNativeService.cpp1163 auto rule = static_cast<FirewallRule>(firewallRule); in firewallSetInterfaceRule()
1173 auto rule = static_cast<FirewallRule>(firewallRule); in firewallSetUidRule()