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Searched refs:PHYSICAL (Results 1 – 4 of 4) sorted by relevance

/system/netd/server/
DNetwork.h32 PHYSICAL, enumerator
DNetwork.cpp72 case PHYSICAL: in toString()
DNetworkController.cpp181 if (network->getType() != Network::PHYSICAL) { in setDefaultNetwork()
192 if (!network || network->getType() != Network::PHYSICAL) { in setDefaultNetwork()
565 if (network->getType() != Network::PHYSICAL) { in setPermissionForNetworks()
712 if (network->getType() == Network::PHYSICAL) { in dump()
852 if (network->getType() != Network::PHYSICAL) { in modifyFallthroughLocked()
870 if (network->getType() == Network::PHYSICAL && network->getNetId() >= MIN_NET_ID) { in updateTcpSocketMonitorPolling()
DPhysicalNetwork.cpp162 return PHYSICAL; in getType()