Searched refs:TransitionTo (Results 1 – 3 of 3) sorted by relevance
87 void TransitionTo(int dest_state_id) { sm_.TransitionTo(dest_state_id); } in TransitionTo() function94 void TransitionTo(StateMachine::State* dest_state) { in TransitionTo() function95 sm_.TransitionTo(dest_state); in TransitionTo()114 void Start() { TransitionTo(initial_state_); } in Start()165 void TransitionTo(int dest_state_id) { in TransitionTo() function170 TransitionTo(dest_state); in TransitionTo()178 void TransitionTo(StateMachine::State* dest_state) { in TransitionTo() function
63 TransitionTo(kStateOne); in ProcessEvent()92 TransitionTo(kStateTwo); in ProcessEvent()121 TransitionTo(kStateZero); in ProcessEvent()182 sm_.TransitionTo(sm_.kStateOne); in TEST_F()192 sm_.TransitionTo(sm_.kStateTwo); in TEST_F()
1432 peer_.StateMachine().TransitionTo(BtifAvStateMachine::kStateIdle); in ProcessEvent()1443 peer_.StateMachine().TransitionTo(BtifAvStateMachine::kStateIdle); in ProcessEvent()1471 peer_.StateMachine().TransitionTo(BtifAvStateMachine::kStateOpening); in ProcessEvent()1575 peer_.StateMachine().TransitionTo(av_state); in ProcessEvent()1668 peer_.StateMachine().TransitionTo(BtifAvStateMachine::kStateIdle); in ProcessEvent()1680 peer_.StateMachine().TransitionTo(BtifAvStateMachine::kStateIdle); in ProcessEvent()1724 peer_.StateMachine().TransitionTo(av_state); in ProcessEvent()1783 peer_.StateMachine().TransitionTo(BtifAvStateMachine::kStateIdle); in ProcessEvent()1793 peer_.StateMachine().TransitionTo(BtifAvStateMachine::kStateIdle); in ProcessEvent()1925 peer_.StateMachine().TransitionTo(BtifAvStateMachine::kStateStarted); in ProcessEvent()[all …]