Searched refs:chreAudioGetSource (Results 1 – 7 of 7) sorted by relevance
30 DLL_EXPORT bool chreAudioGetSource(uint32_t handle, in chreAudioGetSource() function
133 bool chreAudioGetSource(uint32_t handle, struct chreAudioSource *audioSource) { in chreAudioGetSource() function134 auto *fptr = CHRE_NSL_LAZY_LOOKUP(chreAudioGetSource); in chreAudioGetSource()
303 bool chreAudioGetSource(uint32_t handle, struct chreAudioSource *audioSource);
125 for (uint32_t i = 0; chreAudioGetSource(i, &audioSource); i++) { in nanoappStart()
149 bool sourceFound = chreAudioGetSource(handle, &audioSource); in validateAudioSources()
106 for (uint32_t i = 0; !success && chreAudioGetSource(i, &source); i++) { in discoverAudioHandle()