Searched refs:elfPath (Results 1 – 2 of 2) sorted by relevance
/system/bpf/libbpf_android/ |
D | Loader.cpp | 410 static int createMaps(const char* elfPath, ifstream& elfFile, vector<unique_fd>& mapFds) { in createMaps() argument 415 string fname = pathToFilename(string(elfPath), true); in createMaps() 534 static int loadCodeSections(const char* elfPath, vector<codeSection>& cs, const string& license) { in loadCodeSections() argument 540 string fname = pathToFilename(string(elfPath), true); in loadCodeSections() 577 ALOGD("bpf_prog_load lib call for %s (%s) returned fd: %d (%s)\n", elfPath, in loadCodeSections() 616 int loadProg(const char* elfPath, bool* isCritical) { in loadProg() argument 626 ifstream elfFile(elfPath, ios::in | ios::binary); in loadProg() 634 ALOGE("Couldn't find license in %s\n", elfPath); in loadProg() 639 elfPath, (char*)license.data()); in loadProg() 644 ALOGE("Couldn't read all code sections in %s\n", elfPath); in loadProg() [all …]
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/system/bpf/libbpf_android/include/ |
D | libbpf_android.h | 28 int loadProg(const char* elfPath, bool* isCritical);
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