Searched refs:folder_depth_ (Results 1 – 2 of 2) sorted by relevance
48 if (folder_depth_ != 0) { in size()68 AddPayloadOctets1(pkt, folder_depth_); in Serialize()71 if (folder_depth_ == 0) return true; in Serialize()
40 uint8_t folder_depth_; variable50 folder_depth_(folder_depth), in SetBrowsedPlayerResponseBuilder()