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Searched refs:fragment_parts_t (Results 1 – 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.h305 struct fragment_parts_t { struct
416 void build_scanline_prolog( fragment_parts_t& parts,
419 void build_smooth_shade(const fragment_parts_t& parts);
422 const fragment_parts_t& parts,
429 const fragment_parts_t& parts,
434 void init_iterated_color(fragment_parts_t& parts, const reg_t& x);
437 const fragment_parts_t& parts,
449 void build_textures( fragment_parts_t& parts,
452 void filter8( const fragment_parts_t& parts,
457 void filter16( const fragment_parts_t& parts,
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DGGLAssembler.cpp188 fragment_parts_t parts; in scanline_core()
351 fragment_parts_t& parts, const needs_t& needs) in build_scanline_prolog()
454 const fragment_parts_t& parts, in build_component()
482 const fragment_parts_t& parts, in build_incoming_component()
627 void GGLAssembler::build_smooth_shade(const fragment_parts_t& parts) in build_smooth_shade()
669 const fragment_parts_t& parts, Scratch& regs) in build_coverage_application()
695 const fragment_parts_t& /*parts*/) in build_alpha_test() argument
722 const fragment_parts_t& parts, uint32_t mask) in build_depth_test()
786 void GGLAssembler::build_iterate_z(const fragment_parts_t& parts) in build_iterate_z()
797 void GGLAssembler::build_iterate_f(const fragment_parts_t& /*parts*/) in build_iterate_f() argument
Dtexturing.cpp41 void GGLAssembler::init_iterated_color(fragment_parts_t& parts, const reg_t& x) in init_iterated_color()
179 const fragment_parts_t& parts, in build_iterated_color()
399 void GGLAssembler::build_textures( fragment_parts_t& parts, in build_textures()
649 const fragment_parts_t& parts) in build_iterate_texture_coordinates()
686 const fragment_parts_t& /*parts*/, in filter8() argument
753 const fragment_parts_t& /*parts*/, in filter16() argument
871 const fragment_parts_t& /*parts*/, in filter24() argument
881 const fragment_parts_t& /*parts*/, in filter32() argument
970 const fragment_parts_t& parts, in build_texture_environment()