Searched refs:gglMulx (Results 1 – 6 of 6) sorted by relevance
/system/core/libpixelflinger/ |
D | fixed.cpp | 89 x = gglMulx(x, ggl_sqrt_reciproc_approx_tab[0])>>1; in gglSqrtRecipx() 92 x = gglMulx((x>>1),(0x30000 - gglMulx(gglMulx(a,x),x))); in gglSqrtRecipx() 93 x = gglMulx((x>>1),(0x30000 - gglMulx(gglMulx(a,x),x))); in gglSqrtRecipx()
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D | raster.cpp | 197 int32_t s0 = Ucr - gglMulx(dsdx, x); // s0 = Ucr - x * dsdx in gglBitBlit() 198 int32_t t0 = Vcr - gglMulx(dtdy, y); // t0 = Vcr - y * dtdy in gglBitBlit()
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D | scanline.cpp | 503 gglMulAddx(fragment->c[1], sf.c[1], gglMulx(fb->c[1], df.c[1])); in blending() 505 gglMulAddx(fragment->c[2], sf.c[2], gglMulx(fb->c[2], df.c[2])); in blending() 507 gglMulAddx(fragment->c[3], sf.c[3], gglMulx(fb->c[3], df.c[3])); in blending() 515 gglMulAddx(fragment->c[0], sf.c[0], gglMulx(fb->c[0], df.c[0])); in blending() 911 c = gglMulAddx(c, f, gglMulx(fc, 0x10000 - f)); in scanline() 1939 tc[i].sqtq.sq = gglMulx(s, q0, iwscale); in scanline_perspective() 1940 tc[i].sqtq.tq = gglMulx(t, q0, iwscale); in scanline_perspective() 1968 const int32_t v1 = gglMulx(v, q1, iwscale); in scanline_perspective() 2023 int32_t s0 = gglMulx(s, iw, iwscale); in scanline_perspective_single() 2024 int32_t t0 = gglMulx(t, iw, iwscale); in scanline_perspective_single() [all …]
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D | trap.cpp | 391 const GGLfixed norm = gglMulx(width, gglSqrtRecipx(nx*nx+ny*ny), 4); in aa_linex() 392 nx = gglMulx(nx, norm, 21); in aa_linex() 393 ny = gglMulx(ny, norm, 21); in aa_linex() 1071 int cf = gglMulx((dx >> 1) + (l_min_i + FIXED_ONE - l_max), dy, in aapolyx() 1124 int cf = gglMulx((dx >> 1) + (r_min_i + FIXED_ONE - r_max), dy, in aapolyx()
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/system/core/libpixelflinger/include/private/pixelflinger/ |
D | ggl_fixed.h | 109 inline GGLfixed gglMulx(GGLfixed x, GGLfixed y, int shift) CONST; 110 __attribute__((always_inline)) inline GGLfixed gglMulx(GGLfixed x, GGLfixed y, int shift) { in gglMulx() function 196 inline GGLfixed gglMulx(GGLfixed a, GGLfixed b, int shift) CONST; 197 inline GGLfixed gglMulx(GGLfixed a, GGLfixed b, int shift) { in gglMulx() function 464 inline GGLfixed gglMulx(GGLfixed x, GGLfixed y, int shift) CONST; 465 inline GGLfixed gglMulx(GGLfixed x, GGLfixed y, int shift) in gglMulx() function 525 inline GGLfixed gglMulx(GGLfixed a, GGLfixed b, int shift) CONST; 526 inline GGLfixed gglMulx(GGLfixed a, GGLfixed b, int shift) { in gglMulx() function 770 inline GGLfixed gglMulx(GGLfixed a, GGLfixed b, int shift) CONST; 771 inline GGLfixed gglMulx(GGLfixed a, GGLfixed b, int shift) { in gglMulx() function [all …]
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/system/core/libpixelflinger/tests/gglmul/ |
D | gglmul_test.cpp | 131 actual = gglMulx(test->x, test->y, test->shift); in gglMulx_test()
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