Searched refs:integer_t (Results 1 – 4 of 4) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.h | 219 struct integer_t : public reg_t { struct 220 integer_t() : reg_t(), s(0) { in integer_t() function 222 integer_t(int r, int sz=32, int f=0) // NOLINT, implicit 260 explicit component_t(const integer_t& rhs) in component_t() 391 void extract(integer_t& d, const pixel_t& s, int component); 393 void extract(integer_t& d, int s, int h, int l, int bits=32); 394 void expand(integer_t& d, const integer_t& s, int dbits); 395 void expand(integer_t& d, const component_t& s, int dbits); 401 const integer_t& v, 402 const integer_t& f); [all …]
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D | blending.cpp | 42 integer_t fragment(temp.reg, temp.h, temp.flags); in build_fog() 48 integer_t fogColor(scratches.obtain(), 8, CORRUPTIBLE); in build_fog() 52 integer_t factor(scratches.obtain(), 16, CORRUPTIBLE); in build_fog() 122 integer_t fb; in build_blending() 144 integer_t fragment(temp.reg, temp.size(), temp.flags); in build_blending() 171 integer_t factor; in build_blending() 179 integer_t factor; in build_blending() 186 integer_t src_factor; in build_blending() 187 integer_t dst_factor; in build_blending() 257 integer_t& factor, int f, int component, in build_blend_factor() [all …]
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D | load_store.cpp | 109 void GGLAssembler::extract(integer_t& d, int s, int h, int l, int bits) in extract() 146 void GGLAssembler::extract(integer_t& d, const pixel_t& s, int component) in extract() 156 integer_t r(d.reg, 32, d.flags); in extract() 165 void GGLAssembler::expand(integer_t& d, const component_t& s, int dbits) in expand() 171 expand(d, integer_t(s.reg, s.size(), s.flags), dbits); in expand() 177 integer_t r(d.reg, 32, d.flags); in expand() 182 void GGLAssembler::expand(integer_t& dst, const integer_t& src, int dbits) in expand()
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D | texturing.cpp | 1065 integer_t texel(locals.obtain(), 32, CORRUPTIBLE); in modulate() 1158 integer_t texel(locals.obtain(), 32, CORRUPTIBLE); in decal() 1159 integer_t factor(locals.obtain(), 32, CORRUPTIBLE); in decal() 1170 integer_t incomingNorm(incoming.reg, Ni, incoming.flags); in decal() 1195 integer_t color(locals.obtain(), 8, CORRUPTIBLE); in blend() 1196 integer_t factor(locals.obtain(), 32, CORRUPTIBLE); in blend() 1208 integer_t incomingNorm(incoming.reg, Ni, incoming.flags); in blend() 1231 integer_t texel(dest.reg, 32, CORRUPTIBLE); in add()
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