/system/core/libpixelflinger/ |
D | buffer.cpp | 29 uint32_t x, uint32_t y, pixel_t* pixel); 31 uint32_t x, uint32_t y, const pixel_t* pixel); 33 uint32_t x, uint32_t y, pixel_t* pixel); 35 uint32_t x, uint32_t y, pixel_t* pixel); 114 uint32_t x, uint32_t y, pixel_t* pixel) in read_pixel() argument 129 pixel->s[i] = f->c[i].h - f->c[i].l; in read_pixel() 130 if (pixel->s[i]) in read_pixel() 131 pixel->c[i] = extract(v, f->c[i].h, f->c[i].l, f->size*8); in read_pixel() 136 uint32_t x, uint32_t y, pixel_t* pixel) in readRGB565() argument 139 pixel->c[0] = 0; in readRGB565() [all …]
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D | t32cb16blend.S | 45 .macro pixel, DREG, SRC, FB, ODD macro 156 pixel r3, r4, r12, 0 176 pixel r3, r4, r12, 0 177 pixel r3, r5, r12, 1 191 pixel r3, r4, r12, 0 192 pixel r3, r5, r12, 16
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/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.cpp | 252 pixel_t pixel; in scanline_core() local 257 pixel = directTex ? parts.texel[directTex-1] : parts.iterated; in scanline_core() 258 pixel.flags &= ~CORRUPTIBLE; in scanline_core() 271 pixel.setTo(regs.obtain(), &mCbFormat, FIRST); in scanline_core() 273 build_component(pixel, parts, GGLFormat::ALPHA, regs); in scanline_core() 281 build_component(pixel, parts, GGLFormat::RED, regs); in scanline_core() 282 build_component(pixel, parts, GGLFormat::GREEN, regs); in scanline_core() 283 build_component(pixel, parts, GGLFormat::BLUE, regs); in scanline_core() 285 pixel.flags |= CORRUPTIBLE; in scanline_core() 291 if (pixel.reg == -1) { in scanline_core() [all …]
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D | texturing.cpp | 705 int pixel= scratches.obtain(); in filter8() local 717 int offset = pixel; in filter8() 719 LDRB(AL, pixel, txPtr.reg, reg_scale_pre(offset)); in filter8() 721 SMULBB(AL, d, pixel, u); in filter8() 726 LDRB(AL, pixel, txPtr.reg, reg_scale_pre(lb)); in filter8() 728 SMLABB(AL, d, pixel, u, d); in filter8() 733 LDRB(AL, pixel, txPtr.reg); in filter8() 735 SMLABB(AL, d, pixel, u, d); in filter8() 738 LDRB(AL, pixel, txPtr.reg, reg_scale_pre(rt)); in filter8() 740 SMLABB(AL, texel.reg, pixel, u, d); in filter8() [all …]
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D | blending.cpp | 67 const pixel_t& pixel, // framebuffer in build_blending() argument 125 extract(fb, pixel, component); in build_blending() 173 component, pixel, fragment, fb, scratches); in build_blending() 183 component, pixel, fragment, fb, scratches); in build_blending() 212 component, pixel, fragment, fb, scratches); in build_blending() 224 component, pixel, fragment, fb, scratches); in build_blending() 231 component, pixel, fragment, fb, scratches); in build_blending() 243 component, pixel, fragment, fb, scratches); in build_blending()
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D | GGLAssembler.h | 421 void build_component( pixel_t& pixel, 486 const pixel_t& pixel, 519 void build_logic_op(pixel_t& pixel, Scratch& regs); 521 void build_masking(pixel_t& pixel, Scratch& regs);
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/system/core/libpixelflinger/arch-arm64/ |
D | t32cb16blend.S | 56 .macro pixel, DREG, SRC, FB, ODD macro 169 pixel w3, w4, w12, 0 187 pixel w3, w4, w12, 0 188 pixel w3, w5, w12, 1 200 pixel w3, w4, w12, 0 201 pixel w3, w5, w12, 1
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/system/teeui/test/example_config/ |
D | README | 59 …"native-test-flag": "--dp2px=<pixel per density independent pixel (px/dp) ratio of the device. Typ… 62 "native-test-flag": "--mm2px=<pixel per millimeter (px/mm) ratio>"
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/system/core/libpixelflinger/include/private/pixelflinger/ |
D | ggl_context.h | 358 uint32_t x, uint32_t y, pixel_t* pixel); 360 uint32_t x, uint32_t y, const pixel_t* pixel);
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