Searched refs:play_status_changed_ (Results 1 – 2 of 2) sorted by relevance
459 play_status_changed_ = Notification(true, label); in PlaybackStatusNotificationResponse()460 } else if (!play_status_changed_.first) { in PlaybackStatusNotificationResponse()483 play_status_changed_ = Notification(false, 0); in PlaybackStatusNotificationResponse()564 Notification* rejectNotification[] = {&play_status_changed_, &track_changed_, in RejectNotification()1321 if (!play_status_changed_.first) { in HandlePlayStatusUpdate()1328 weak_ptr_factory_.GetWeakPtr(), play_status_changed_.second, false)); in HandlePlayStatusUpdate()1442 if (d.play_status_changed_.first) out << "Play Status\n"; in operator <<()
306 Notification play_status_changed_ = Notification(false, 0); variable