Home
last modified time | relevance | path

Searched refs:smooth (Results 1 – 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.h348 bool smooth : 1; member
DGGLAssembler.cpp174 info.smooth = mSmooth && info.iterated; in scanline_core()
522 need_extract |= mInfo[component].smooth; in build_incoming_component()
Dtexturing.cpp87 if (mInfo[i].smooth) { in init_iterated_color()
215 if (mInfo[component].smooth && mAA) { in build_iterated_color()