Searched refs:socket_local_client_connect (Results 1 – 5 of 5) sorted by relevance
/system/core/libcutils/ |
D | socket_local_client_unix.cpp | 124 int socket_local_client_connect(int fd, const char* name, int namespaceId, int /*type*/) { in socket_local_client_connect() function 156 if ( 0 > socket_local_client_connect(s, name, namespaceId, type)) { in socket_local_client()
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/system/core/libcutils/include/cutils/ |
D | sockets.h | 92 int socket_local_client_connect(int fd, const char *name, int namespaceId,
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/system/core/libcutils/include_vndk/cutils/ |
D | sockets.h | 92 int socket_local_client_connect(int fd, const char *name, int namespaceId,
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/system/chre/host/common/ |
D | socket_client.cc | 236 mSockFd = socket_local_client_connect( in tryConnect()
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/system/core/debuggerd/client/ |
D | debuggerd_client.cpp | 164 if (socket_local_client_connect(set_timeout(sockfd.get()), kTombstonedInterceptSocketName, in debuggerd_trigger_dump()
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