Searched refs:tex (Results 1 – 2 of 2) sorted by relevance
2143 surface_t* tex = &(c->state.texture[0].surface); in scanline_t32cb16() local2146 uint32_t *src = reinterpret_cast<uint32_t*>(tex->data)+(u+(tex->stride*v)); in scanline_t32cb16()2189 surface_t* tex = &(c->state.texture[0].surface); in scanline_t32cb16blend() local2192 uint32_t *src = reinterpret_cast<uint32_t*>(tex->data)+(u+(tex->stride*v)); in scanline_t32cb16blend()2261 surface_t* tex = &(c->state.texture[0].surface); in scanline_memcpy() local2264 uint8_t *src = reinterpret_cast<uint8_t*>(tex->data) + in scanline_memcpy()2265 (u + (tex->stride * v)) * fp->size; in scanline_memcpy()2352 surface_t* tex = &(c->state.texture[0].surface); in rect_memcpy() local2355 uint8_t *src = reinterpret_cast<uint8_t*>(tex->data) + in rect_memcpy()2356 (u + (tex->stride * v)) * fp->size; in rect_memcpy()[all …]
1703 # (.tex).1712 # Note: This tag is used in the generated output file (.tex).