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Searched refs:vpnNetId (Results 1 – 5 of 5) sorted by relevance

/system/netd/server/
DRouteController.h104 [[nodiscard]] static int addVirtualNetworkFallthrough(unsigned vpnNetId,
107 [[nodiscard]] static int removeVirtualNetworkFallthrough(unsigned vpnNetId,
135 static int modifyVpnFallthroughRule(uint16_t action, unsigned vpnNetId,
DNetworkController.cpp73 [[nodiscard]] int modifyFallthrough(unsigned vpnNetId, const std::string& physicalInterface,
95 int NetworkController::DelegateImpl::modifyFallthrough(unsigned vpnNetId, in modifyFallthrough() argument
99 if (int ret = RouteController::addVirtualNetworkFallthrough(vpnNetId, in modifyFallthrough()
103 vpnNetId); in modifyFallthrough()
107 if (int ret = RouteController::removeVirtualNetworkFallthrough(vpnNetId, in modifyFallthrough()
111 vpnNetId); in modifyFallthrough()
843 int NetworkController::modifyFallthroughLocked(unsigned vpnNetId, bool add) { in modifyFallthroughLocked() argument
858 if (int ret = mDelegateImpl->modifyFallthrough(vpnNetId, physicalInterface, permission, in modifyFallthroughLocked()
DRouteController.cpp635 int RouteController::modifyVpnFallthroughRule(uint16_t action, unsigned vpnNetId, in modifyVpnFallthroughRule() argument
646 fwmark.netId = vpnNetId; in modifyVpnFallthroughRule()
1163 int RouteController::addVirtualNetworkFallthrough(unsigned vpnNetId, const char* physicalInterface, in addVirtualNetworkFallthrough() argument
1165 return modifyVpnFallthroughRule(RTM_NEWRULE, vpnNetId, physicalInterface, permission); in addVirtualNetworkFallthrough()
1168 int RouteController::removeVirtualNetworkFallthrough(unsigned vpnNetId, in removeVirtualNetworkFallthrough() argument
1171 return modifyVpnFallthroughRule(RTM_DELRULE, vpnNetId, physicalInterface, permission); in removeVirtualNetworkFallthrough()
DNetworkController.h168 [[nodiscard]] int modifyFallthroughLocked(unsigned vpnNetId, bool add);
/system/netd/tests/
Dbinder_test.cpp169 void createVpnNetworkWithUid(bool secure, uid_t uid, int vpnNetId = TEST_NETID2,
3265 void NetdBinderTest::createVpnNetworkWithUid(bool secure, uid_t uid, int vpnNetId, in createVpnNetworkWithUid() argument
3278 EXPECT_TRUE(mNetd->networkCreateVpn(vpnNetId, secure).isOk()); in createVpnNetworkWithUid()
3281 EXPECT_TRUE(mNetd->networkAddUidRanges(vpnNetId, {makeUidRangeParcel(uid, uid)}).isOk()); in createVpnNetworkWithUid()
3282 EXPECT_TRUE(mNetd->networkAddInterface(vpnNetId, sTun2.name()).isOk()); in createVpnNetworkWithUid()
3351 void expectVpnFallthroughRuleExists(const std::string& ifName, int vpnNetId) { in expectVpnFallthroughRuleExists() argument
3354 RULE_PRIORITY_VPN_FALLTHROUGH, vpnNetId, ifName.c_str()); in expectVpnFallthroughRuleExists()
3362 const TunInterface& vpnNetwork, int vpnNetId = TEST_NETID2, in expectVpnFallthroughWorks() argument
3395 expectVpnFallthroughRuleExists(fallthroughNetwork.name(), vpnNetId); in expectVpnFallthroughWorks()
3400 EXPECT_EQ(bypassable ? vpnNetId : fallthroughNetId, static_cast<int>(fwmark.intValue)); in expectVpnFallthroughWorks()
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