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Searched refs:dice_roll (Results 1 – 2 of 2) sorted by relevance

/test/vts-testcase/fuzz/iface_fuzzer/
DProtoFuzzerMain.cpp71 size_t dice_roll = rand(10); in __anon605a8dbd0102() local
72 if (dice_roll < 3) { in __anon605a8dbd0102()
75 } else if (dice_roll >= 3 && dice_roll < 6) { in __anon605a8dbd0102()
78 } else if (dice_roll >= 6 && dice_roll < 9) { in __anon605a8dbd0102()
DProtoFuzzerMutateFns.cpp132 size_t dice_roll = str.empty() ? 0 : rand_(3); in StringMutate() local
134 switch (dice_roll) { in StringMutate()