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Searched refs:farPlane (Results 1 – 2 of 2) sorted by relevance

/tools/test/graphicsbenchmark/apps/sample_app/src/cpp/
Dvecmath.cpp320 float farPlane) { in Perspective() argument
322 float rcpnmf = 1.f / (nearPlane - farPlane); in Perspective()
335 result.f_[10] = (farPlane + nearPlane) * rcpnmf; in Perspective()
336 result.f_[14] = farPlane * rcpnmf * n2; in Perspective()
Dvecmath.h778 float farPlane);