Searched refs:vec_forward (Results 1 – 1 of 1) sorted by relevance
376 Vec3 vec_forward, vec_up_norm, vec_side; in LookAt() local379 vec_forward.x_ = vec_eye.x_ - vec_at.x_; in LookAt()380 vec_forward.y_ = vec_eye.y_ - vec_at.y_; in LookAt()381 vec_forward.z_ = vec_eye.z_ - vec_at.z_; in LookAt()383 vec_forward.Normalize(); in LookAt()386 vec_side = vec_up_norm.Cross(vec_forward); in LookAt()387 vec_up_norm = vec_forward.Cross(vec_side); in LookAt()397 result.f_[2] = vec_forward.x_; in LookAt()398 result.f_[6] = vec_forward.y_; in LookAt()399 result.f_[10] = vec_forward.z_; in LookAt()