Searched defs:C (Results 1 – 6 of 6) sorted by relevance
/cts/apps/CtsVerifier/src/com/android/cts/verifier/audio/wavelib/ |
D | DspBufferMath.java | 158 double C = ((DspBufferComplex) y).mReal[i]; in mult() local 168 double C = ((DspBufferDouble) y).mData[i]; in mult() local 187 double C = ((DspBufferComplex) y).mReal[i]; in mult() local 196 double C = ((DspBufferDouble) y).mData[i]; in mult() local
|
/cts/tests/simplecpu/jni/ |
D | CpuNativeJni.cpp | 211 void doMatrixMultiplication(float* A, float* B, float* C, int n) in doMatrixMultiplication() 248 float* C = new float[n * n]; in Java_android_simplecpu_cts_CpuNative_runMatrixMultiplication() local
|
/cts/libs/install/src/com/android/cts/install/lib/ |
D | TestApp.java | 33 public static final String C = "com.android.cts.install.lib.testapp.C"; field in TestApp
|
/cts/tests/tests/rsblas/src/android/renderscript/cts/ |
D | BNNMTest.java | 131 Allocation A, B, C; in runBNNM() local 449 Allocation A, B, C; in testExceptionHandling() local
|
D | IntrinsicBLAS.java | 4914 …validateL3(Element e, int TransA, int TransB, int Side, Allocation A, Allocation B, Allocation C) { in validateL3() 4984 …ean validateL3_xGEMM(Element e, int TransA, int TransB, Allocation A, Allocation B, Allocation C) { in validateL3_xGEMM() 5237 …boolean validateL3_xSYMM(Element e, int Side, int Uplo, Allocation A, Allocation B, Allocation C) { in validateL3_xSYMM() 5446 …ate boolean validateHEMM(Element e, int Side, int Uplo, Allocation A, Allocation B, Allocation C) { in validateHEMM() 5592 private boolean validateL3_xSYRK(Element e, int Uplo, int Trans, Allocation A, Allocation C) { in validateL3_xSYRK() 5795 private boolean validateHERK(Element e, int Uplo, int Trans, Allocation A, Allocation C) { in validateHERK() 5931 …e boolean validateSYR2K(Element e, int Uplo, int Trans, Allocation A, Allocation B, Allocation C) { in validateSYR2K() 6176 …e boolean validateHER2K(Element e, int Uplo, int Trans, Allocation A, Allocation B, Allocation C) { in validateHER2K()
|
/cts/tests/openglperf2/jni/graphics/ |
D | Matrix.cpp | 200 const float C = (far + near) * r_depth; in newFrustum() local
|