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Searched refs:is_finalized (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dnodes.cc772 bool is_finalized = false; in PopulateIrreducibleRecursive() local
785 is_finalized = true; in PopulateIrreducibleRecursive()
797 if (!is_finalized && blocks_.IsBitSet(predecessor->GetBlockId())) { in PopulateIrreducibleRecursive()
801 is_finalized = true; in PopulateIrreducibleRecursive()
807 if (!is_finalized) { in PopulateIrreducibleRecursive()