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Searched refs:gr_fill (Results 1 – 5 of 5) sorted by relevance

/bootable/recovery/recovery_ui/
Dvr_ui.cpp56 gr_fill(margin_width_ + stereo_offset_, y, ScreenWidth() - margin_width_ + stereo_offset_, y + 2); in DrawHorizontalRule()
57 gr_fill(ScreenWidth() + margin_width_ - stereo_offset_, y, in DrawHorizontalRule()
63 gr_fill(margin_width_ + stereo_offset_, y, ScreenWidth() - margin_width_ + stereo_offset_, in DrawHighlightBar()
65 gr_fill(ScreenWidth() + margin_width_ - stereo_offset_, y, in DrawHighlightBar()
70 gr_fill(x + stereo_offset_, y, w, h); in DrawFill()
71 gr_fill(x - stereo_offset_ + ScreenWidth(), y, w, h); in DrawFill()
Dwear_ui.cpp52 gr_fill(0, 0, gr_fb_width(), gr_fb_height()); in draw_background_locked()
77 gr_fill(0, 0, gr_fb_width(), gr_fb_height()); in draw_screen_locked()
Dscreen_ui.cpp617 gr_fill(0, y + 4, ScreenWidth(), y + 6); in DrawHorizontalRule()
622 gr_fill(x, y, x + width, y + height); in DrawHighlightBar()
626 gr_fill(x, y, w, h); in DrawFill()
/bootable/recovery/minui/include/minui/
Dminui.h125 void gr_fill(int x1, int y1, int x2, int y2);
/bootable/recovery/minui/
Dgraphics.cpp237 void gr_fill(int x1, int y1, int x2, int y2) { in gr_fill() function