Searched refs:BlurMeshNode (Results 1 – 3 of 3) sorted by relevance
/cts/tests/openglperf2/jni/reference/scene/glowing/ |
D | BlurMeshNode.cpp | 17 BlurMeshNode::BlurMeshNode(const Mesh* mesh, GLuint fboTexId, GLuint tmpTexId1, GLuint tmpTexId2, in BlurMeshNode() function in BlurMeshNode 23 void BlurMeshNode::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) { in before() 55 void BlurMeshNode::after(Program& program, Matrix& model, Matrix& view, Matrix& projection) { in after()
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D | BlurMeshNode.h | 23 class BlurMeshNode: public MeshNode { 25 …BlurMeshNode(const Mesh* mesh, GLuint fboTexId, GLuint tmpTexId1, GLuint tmpTexId2, float width, f… 26 virtual ~BlurMeshNode() {}; in ~BlurMeshNode()
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D | GlowingScene.cpp | 163 meshNode = new BlurMeshNode(mMeshes[0], mTextureIds[0], mTextureIds[1], mTextureIds[2], in updateSceneGraphs()
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