Searched refs:KEY_SHADER_RESOURCE_RESIDENCY (Results 1 – 1 of 1) sorted by relevance
280 private static final String KEY_SHADER_RESOURCE_RESIDENCY = "shaderResourceResidency"; field in VulkanDeviceInfo572 emitBoolean(store, features, KEY_SHADER_RESOURCE_RESIDENCY); in emitDevices()1168 case KEY_SHADER_RESOURCE_RESIDENCY: return "shader_resource_residency"; in convertName()