Searched refs:NUM_SETUP_TIMES (Results 1 – 3 of 3) sorted by relevance
32 for (int i = 0; i < NUM_SETUP_TIMES; i++) { in setUp()48 double times[NUM_SETUP_TIMES]; in setUp()58 for (int i = 1; i < NUM_SETUP_TIMES; i++) { in setUp()
33 static const int NUM_SETUP_TIMES = 4; variable
40 setUpTimes, 0, ReferenceRenderer::NUM_SETUP_TIMES, renderer->mSetUpTimes); in Java_android_opengl2_cts_reference_GLGameActivity_startBenchmark()